Feel free to check out the source file / process file and final mesh in my store. - you will find the Maya source file which you can use as a base to create similar hair model https://flippednormals.com/downloads/realtime-hair-asset-v-fbx-xgen-maya-sourc
I've been experimenting with the short male hairstyles. This one didn't require manual card placing. I baked the hair cup from xGen with Marmoset and for the hair cards I converted the curves (from xgen) to ribbon meshes using Maya Bonus Tools. I think it looks nice considering how fast this workflow is. What do you think?
This hairstyle is inspired by the V character from Cyberpunk 77.